Software Architecture in Practice LiveLessons

Software Architecture in Practice LiveLessons

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 9h 43m | 2.98 GB

Software Architecture in Practice LiveLessons provides aspiring architects an overview to a broad range of methods, processes, and tools that are essential to managing the complexity of large-scale software. These LiveLessons will provide you with practical, road-tested techniques and advice to help you become a software architect.

In this video training, we begin with an overview of software architecture-what it is, what it isn´t, what it is good for, and how you should represent it. We then look at the requirements (quality attributes) that drive architecture-things like performance, modifiability, security, and so forth. We learn how to elicit, prioritize, and characterize these quality attributes precisely and unambiguously. Then we will talk about the building-blocks of architecture: patterns and tactics. Using this knowledge we will go over a method for architecture design called ADD (Attribute Driven Design). Having designed (or inherited) an architecture, you may want to analyze it, to understand its strengths and weaknesses. To achieve this we present a method called the ATAM (Architecture Tradeoff Analysis Method). Finally we finish up with some practical advice for practicing architects such as: how to blend architect activities with agile methodologies, and how to be an agent for change in an organization.

What You Will Learn

  • What is Software Architecture
  • Architectural Requirements: Quality Attributes
  • Architectural Patterns and Tactics
  • Architecture Design
  • Architecture Analysis
  • Architecture in Agile Projects
Table of Contents

01 Software Architecture in Practice LiveLessons – Introduction
02 Learning Objectives
03 1.1 Define software architecture
04 1.2 Explain why software architecture is important
05 1.3 Document an architecture
06 1.4 Understand the importance of architectural patterns and reference architectures
07 1.5 Distinguish a good architecture
08 Learning Objectives
09 2.1 Distinguish functionality from quality attributes
10 2.2 Specify quality attribute requirements
11 2.3 Recognize other requirements that drive an architecture
12 Learning Objectives
13 3.1 Identify problems in eliciting actionable architectural requirements
14 3.2 Use the Quality Attribute Workshop (QAW)
15 3.3 Use the Quality Attribute Utility Tree
16 Learning Objectives
17 4.1 Use architectural patterns
18 4.2 Use architectural tactics
19 4.3 Understand how tactics interact with patterns
20 Learning Objectives
21 5.1 Design an architecture
22 5.2 Understand a model design problem
23 5.3 Follow the steps of the ADD
24 Learning Objectives
25 6.1 Understand the forms of architecture evaluation
26 6.2 Follow the steps of the ATAM – part 1
27 6.2 Follow the steps of the ATAM – part 2
28 6.3 Use the lightweight ATAM
29 Learning Objectives
30 7.1 Understand the concepts of Agile
31 7.2 See the relationship between agility and architecture
32 7.3 Follow guidelines for Agile architects
33 8.1 The Value of Architecture
34 Software Architecture in Practice LiveLessons – Summary