Make Online Games Using Unity’s NEW Multiplayer Framework

Make Online Games Using Unity’s NEW Multiplayer Framework

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 68 lectures (13h 50m) | 6.97 GB

A comprehensive course on Unity’s Netcode For GameObjects (NGO). Intermediate C#. Networking. Gameplay & more.

Ever wanted to make your very own multiplayer games? The free Unity Game Engine is making the process easier than it has been with its new Netcode For GameObjects (NGO) framework.

In this course we’ll create a multiplayer top-down shooter that you can modify and turn into your own fun creation and play against 20 or more people simultaneously online. In the process you’ll learn how to create and deploy a dedicated server with matchmaking.

We’ll be making a .io style game (like slither .io and agar .io), that can accommodate dozens of players. Through that process you’ll build the skills to make your own competitive or cooperative multiplayer game in any genre that interests you.

You’ll learn about networking and how to make the game a multiplayer. You’ll start building the core gameplay, making your tanks move, shoot, collect coins etc. Later you’ll add polish and more advanced features like leaderboards, mini maps and bounties.

You’ll take your game online using UGS (Unity Gaming Services) so players can connect over the internet without the need to port forward.

Finally you’ll learn how to make your game deployable as a dedicated server, so none of the players have to host the game. And you’ll learn to integrate matchmaking, so players can queue up, be matched together and a server spun up for them to play on.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Jump in and start creating your own multiplayer game now. You’ll be playing it with your friends in no time!

What you’ll learn

  • Create an online multiplayer game using Unity’s NEW Netcode for GameObjects (NGO) framework
  • Use Unity Gaming Services (UGS) Relay & Lobby to be able to self host without the need for port forwarding and sharing IP’s
  • Create a multiplayer top-down shooter that you can modify and turn into your own fun creation
  • Build the skills to make your own competitive or cooperative multiplayer game in any genre
  • Add core gameplay (making your tanks move, shoot, collect coins etc) as well as more advanced features like leaderboards, mini maps and and bounties
  • Deploy to UGS to allow for dedicated Game Server Hosting
  • Implement UGS Matchmaker so players can queue up and be automatically connected to a dedicated server
  • Play with 20 or more people online simultaneously
Table of Contents

Introduction & Setup
1 Set Up Unity & VS Code
2 Networking Basics
3 Installation & Setup
4 Community & Support
5 Accessing Our Projects

Core Gameplay
6 Section Intro – Core Gameplay
7 Importing Assets
8 Reading Input
9 Network Authority
10 Player Movement
11 Player Aiming
12 Networked Projectiles
13 Firing Projectiles
14 Firing Improvements
15 Health Component
16 Health Display
17 Dealing Damage
18 Coins
19 Coin Wallet
20 Coin Spawner
21 Map Design
22 Combat Polish

Connecting Online
23 Section Intro – Connecting Online
24 Main Menu
25 Application Controller
26 Authentication
27 Auth Improvements
28 Relay Service Setup
29 Allocating A Relay
30 Joining A Relay
31 Lobbies UI
32 Creating Lobbies
33 Joining Lobbies
34 Player Name Selection
35 Connection Approval
36 Handling Connections
37 Networking Improvements
38 Shutting Down Cleanly

Gameplay Additions
39 Section Intro – Gameplay Additions
40 Player Camera
41 Overhead Names
42 Spawn Points
43 Respawning
44 Leaderboard Setup
45 Custom Data Types
46 Leaderboard Spawning
47 Leaderboard Names
48 Leaderboard Updating
49 Leaderboard Sorting
50 Losing Coins
51 Bounty Coins
52 Healing Zone Setup
53 Restoring Health
54 Mini Map
55 Gameplay Polish

Online Matchmaking
56 Section Intro – Online Matchmaking
57 Dedicated Servers
58 UGS Wrapper
59 Server Build Prep
60 Build Deployment
61 Matchmaking UI
62 Queuing Up
63 Matchmaking Ticket
64 Backfilling
65 Matchmaker Testing
66 Matchmaking Polish
67 Making Trails
68 Section Cleanup

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