About This Book
- Create HTML5 games running both on desktop and mobile devices, played with both mouse and touch controls
- Add advanced features such as realistic physics, particle effects, scrolling, tweaking, sound effects, background music, and more to your games
- Build exciting cross-platform games and build a memory game, an endless runner and a physics-driven game
Who This Book Is For
Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features.
You will begin by learning the basics of a cross-platform game. You’ll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You’ll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you’ll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game should require.