Learn Javascript and HTML5 Canvas – Build a Paint App for Drawing

Learn Javascript and HTML5 Canvas – Build a Paint App for Drawing

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 6h 03m | 733 MB

JavaScript front-end web app development – HTML5 Canvas and CSS3 – build a drawing app from scratch with hands-on training

In this course, you’ll learn how to build your own drawing/paint app from the ground up with just HTML5 Canvas, JavaScript, and CSS in just a couple of hours.

You’ll learn:

  • How to create the HTML5 structures of your app.
  • How to make the app pretty with CSS (design, design, design!)
  • How to make the app work (draw on the canvas) with logic and algorithms, that is, JavaScript
  • Basic concepts of JavaScript and HTML5 Canvas (concepts related to this project).

By the end of the course, you’ll be one step closer to creating front-end web apps like a pro. You could even try creating other smaller web apps and games.

This course is a seamless blend of text, videos, code examples,that will help you take learn efficiently as you progress through the course.

What You Will Learn

  • Understand the basics of HTML5 and CSS (I’ll explain the concepts as we code the project)
  • Understand the basics of JavaScript and HTML5 Canvas (we have separate modules for these 2 topics)
  • Build a completely dynamic drawing/paint app with HTML5 Canvas, CSS3, and JavaScript from scratch
  • Know how front-end web app development works by building this project
  • Create step by step algorithms for projects before turning them into code
  • Improve your logical problem-solving skills
  • Improve your front-end design and development skills
  • Create HTML5 skeletons of web applications
  • Design web applications with various CSS styling concepts
  • Make web applications work with JavaScript concepts
  • Get a foundation in HTML Canvas concepts