English | 2016 | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 2.5 Hours | 855 MB
This course is your step-by-step guide to building a complete iPhone game using the Cocos 2D Development Framework
This course will help you kick start your iOS game development journey using the Cocos 2D Framework.
You will get introduced to Cocos 2D, to all the elements: scenes, sprites, animation, effects and touch handling and you will learn by example which will make your experience more practical and approachable.
In the course you will learn the principles and elements of developing an iOS game using Cocos 2D while learning them in the creation process of an aim-and-shoot game and a memory game.
With Cocos 2D you can develop games for all the iOS devices: iPod Touch, iPhone, iPad and any OS X device, which is a huge advantage.
So, you practicly learn:
- How to setup the Cocos 2D Framework
- How to use the Cocos 2D Framework
- How to use the elements of the Framework
- Learn by Example
- How to create an aim-and-shoot game in Cocos 2D
- How to create a memory game in Cocos 2D