Introduction to User Experience Design LiveLessons

Introduction to User Experience Design LiveLessons

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 9h 44m | 12.0 GB

This LiveLessons video course introduces the principles of user experience design to new or seasoned developers. It covers the terms, roles, responsibilities, and how to build products with users in mind.

Happy users are a company’s biggest advocates. Every interaction a user has with a website or an app contributes to the user experience. Introduction to User Experience Design LiveLessons uncovers the opportunities and processes to creating exceptional user experiences to delight your users.

This course is for anyone involved with the creation of websites or apps that are used by end users. It focuses on the web page, app experience, showing various website examples that are either viewed in a browser or as screenshots, illustrating effective design and considering multiple ways to interact with a site based on different motivations.

What You Will Learn

  • Understand what makes a website/app usable
  • Learn common patterns that users look for
  • Measure the success of a site/app
  • Perform A/B tests to increase the usability of a site/app
  • Sell design or implementation changes to team members based on data
Table of Contents

1 Introduction to User Experience Design – Introduction
2 Learning objectives
3 Dive into terms
4 Understand the technology, business, and design of UX
5 Explore roles and responsibilities
6 Get into the UX mindset
7 Learning objectives
8 Learn Jakob Nielsen’s 10 principles for interaction design
9 Visibility of system status
10 Match between system and the real world
11 User control and freedom
12 Consistency and standards
13 Error prevention
14 Recognition rather than recall
15 Flexibility and efficiency of use
16 Aesthetic and minimalist design
17 Help users recognize, diagnose, and recover from errors
18 Help and documentation
19 Learning objectives
20 Build user-centered thinking
21 Learn the different UX disciplines
22 Lower the cognitive friction
23 Explore a case study – internal customer-service tool–Part 1
24 Explore a case study – internal customer-service tool–Part 2
25 Learning objectives
26 Understand UX != UI
27 Explore the myth – Only UX professionals can improve the user experience
28 Explore the pitfall – User feature requests translate to good UX
29 Discover lazy or messy user interfaces
30 Learning objectives
31 Create user flow
32 Craft sketches
33 Build wireframes
34 Add design
35 Finish with implementation
36 Explore a case study – coffee-shop website where users can subscribe to coffee of the day
37 Learning objectives
38 Learn the three pillars – Happy, Satisfied, and Productive
39 Discover you are not the user
40 Giving users a path forward
41 Learning objectives
42 Explore a case study – URL shortener application VR Tour website and app
43 Explore a case study – landing page
44 Explore a case study – mobile navigation College of Education redesign
45 Learning objectives
46 See UI shapes, recognition versus recall
47 Add whitespace, grouping, and alignment
48 Experience animation, changes, and user feedback
49 Add colors and contrast
50 Build progressive disclosure
51 Learning objectives
52 Explore the process
53 Build a test
54 Analyze the results
55 Iterate
56 Learn why not everything can be tested
57 Explore limitations of iterative design
58 Learning objectives
59 Understand the business
60 Use user research at multiple points in the process
61 Sell design systems
62 Explore options for in-person research
63 Explore options for online research
64 Present tests and results
65 Learning objectives
66 Learn dark patterns
67 Craft user-focused defaults
68 Build in security and privacy
69 Understand business goals versus user goals
70 Learning objectives
71 Evaluate design from the outside in
72 Explore alternative input and output devices
73 Test on physical devices
74 Learning objectives
75 Start with UX principles
76 Discover UX in action
77 Test and refine UX
78 Introduction to User Experience Design – Summary