Author: Roumani PhD, Prof Hamzeh
Pub Date: 2018
Size: 48 Mb
In addition to self-learning, this book is suitable for a first-year computing course themed around object-oriented programming, Java, and Android. No prior exposure to any of these topics is assumed. What makes this book different is that it uses Android to teach foundational computing concepts and it does so using experiential learning.
Through a sequence of projects (such as Calculators, Encrypted Notes, the Country Game, and Stock Trader) you will learn how to build mobile apps using best-practice methodologies and established design patterns. At a deeper level, this will enable you to construct concepts (such as confronting complexity through abstraction, the separation of concerns principle, and OOP vs Functional) that will endure long after the platform and the language fall out of fashion.