Author: Lewis Van Winkle
Pub Date: 2019
Size: 40 Mb
A comprehensive guide to programming with network sockets, implementing Internet protocols, designing IoT devices, and much more with C
Network programming, a challenging topic in C, is made easy to understand with a careful exposition of socket programming APIs. This book gets you started with modern network programming in C and the right use of relevant operating system APIs.
This book covers core concepts, such as hostname resolution with DNS, that are crucial to the functioning of the modern web. You’ll delve into the fundamental network protocols, TCP and UDP. Essential techniques for networking paradigms such as client-server and peer-to-peer models are explained with the help of practical examples. You’ll also study HTTP and HTTPS (the protocols responsible for web pages) from both the client and server perspective. To keep up with current trends, you’ll apply the concepts covered in this book to gain insights into web programming for IoT. You’ll even get to grips with network monitoring and implementing security best practices.
By the end of this book, you’ll have experience of working with client-server applications, and be able to implement new network programs in C.
The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. Special consideration is given to writing robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS.
What you will learn
- Uncover cross-platform socket programming APIs
- Implement techniques for supporting IPv4 and IPv6
- Understand how TCP and UDP connections work over IP
- Discover how hostname resolution and DNS work
- Interface with web APIs using HTTP and HTTPS
- Acquire hands-on experience with Simple Mail Transfer Protocol (SMTP)
- Apply network programming to the Internet of Things (IoT)