Game Development with Unity and C# – Build a 3D Endless Game with Unity

Game Development with Unity and C# – Build a 3D Endless Game with Unity

English | MP4 | AVC 1366×768 | AAC 48KHz 2ch | 8h 29m | 2.36 GB

Learn Unity game development & C# scripting. Build games with Unity and use Unity 2018 & C# to build 2D games.

Want to learn how to build games by building small, simple and fun games? Then this is the perfect course for you. After finishing this course, you will have built fully functional games with Unity and C#.

Learn the basic concepts, tools, and functions that you will need to build fully functional games with C# and the Unity game engine. Build a strong foundation in Unity Game Development with this course.

  • Get Started with Unity’s 2D Components
  • Create your portfolio of game projects

Learning the fundamentals of Unity 2D & 3D game development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games. Jobs in Unity game development are plentiful and being able to learn C# scripting along with Unity game development will give you a strong background from which to build awesome games more easily.

Content and Overview – Starting with the installation of Unity and Visual Studio, this course will take you through the process of learning game development with Unity by building 5 awesome 2D & 3D game projects. You will build your first 2D game in 1 hour. For the beginner programmers, there’s a separate section about C# scripting, which will teach the fundaments of C# scripting for game development in Unity. With these basics mastered, the course will take you through building different example games with Unity to learn more about the process of creating mobile android games with Unity. Students completing the course will have the knowledge to create fully-functional games with Unity and C# and will be able to use their C# skills to build any other useful program they want.

Learn

  • Build any website you want
  • Create a Product Hunt clone
  • Understand how using frameworks such as Django will save you a ton of time in web development
  • Create your own personal portfolio site to showcase your projects to potential employers
  • Build fully functional websites for your start-up or business
  • Improve your web development and coding résumé
  • Publish your website online with DigitalOcean (a popular web hosting provider)
  • Create beautifully styled websites using Bootstrap (a front-end framework that simplifies web design)
  • Be able to connect Django to databases such as SQLite and Postgres to help store and track data
  • Understand Django basics such as Function- and class-based Views, URL routing, models, Gunicorn, and much more!
Table of Contents

Introduction
1 Installing and Setting Up Unity

C# Scripting in Unity – Absolute Beginners Guide
2 Let’s Get Started with C# in Unity
3 How a C# Script is Structured in Unity
4 Understanding Event Functions in Unity C#
5 Working with Variables in C#
6 Public and Private Variables in C#
7 Complete Guide to Update Function in Unity
8 Basics of Functions in C# & Unity
9 Returning Values and Passing Parameters to Functions
10 Checking Conditions with If Else in C#
11 Various Conditions and Equality Checking
12 Boolean Variables in C#
13 Introduction to Arrays in C# & Unity
14 Diving Deep into Arrays in Unity
15 For Loops in C# Complete Explanation
16 Working with While Loops in C#
17 How to Work With foreach Loops in C#
18 Check Conditions Using Switch Case in C#

Game development – 3D Endless Game with Unity
19 Getting Started and Setting Up
20 Writing First Code and Controlling the Player
21 Moving After First Touch
22 Fall Checking with Raycasting
23 Smooth Camera Follow
24 Platforms falling
25 Platforms Spawning
26 Random Spawning
27 Some Small Fixes
28 Creating Collectibles
29 Destroying on Collision
30 Adding Particle Effects
31 Creating Text Animations
32 More Animations
33 Creating GameOver Menu
34 Coding the UIManager
35 Keeping Score and Highscore
36 Creating the GameManager
37 Finishing the Game
38 Publishing the Game

Basics of Android Game Development with Unity
39 Creating and Publishing an Android Game with Unity
40 Setting Up Unity for Android Game development
41 Detecting Touch Inputs
42 Raycasting and Destroying Objects on Touch
43 Detecting Accelerometer Inputs
44 Swipe Detection
45 Creating Screen Resolution Independent UI
46 Touch Joystick Input Controller

Source Control with GitHub Bitbucket and SourceTree
47 The Need of Version Control
48 Creating First Repository
49 Practical Example with A Real Project
50 Creating Branches
51 Pushing Local Repository to Remote

Basics of Game AI in Unity
52 Getting Started with Navigation Mesh
53 Agent Moving and Avoiding Obstacles
54 Understanding Navmesh Agent
55 Moving on Ramp and Narrow Places
56 Intelligent Agent Moving Upstairs
57 Intelligent Agent Jumping with Off Mesh
58 Manually Creating Off Mesh Links