Design Patterns and Best Practices in Java EE 8

Design Patterns and Best Practices in Java EE 8

English | MP4 | AVC 1920×1080 | AAC 48KHz 2ch | 2h 13m | 464 MB

Master a vast number of design patterns and learn how they are implemented in Java.

Design patterns may be viewed as a structured approach to computer programming. A software design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code; it is a description or template for how to solve a problem that can be used in many different situations.

The course delves into a vast number of design patterns to help developers select the best practices and see how those are implemented in Java. You will understand the reasons why patterns are so important and learn when and how to apply each one practically in real world application development

Beginning with the most common Gang of Four patterns and progressing to newer patterns, we will learn their Java EE specific implementations. In this course, we shall understand the most commonly used design patterns in the Java World while developing Enterprise Application development. In this video, you will learn how Java EE offers implementation of many patterns through annotations and a cleaner programming model. You will learn the implementation of key patterns using Java EE including Facade, Singleton, Factory, Decorator, Observer.

This video takes you through an easy and practical step-by-step approach on how to create patterns and best practices using Java EE8.

What You Will Learn

  • Discover various design patterns
  • Work with and categorizing design patterns
  • Work with creational patterns while coding
  • Operate structural patterns and implement them
  • Explore different types of behavioral pattern.
  • Implement the above listed patterns with JAVA EE 8
Table of Contents

01 The Course Overview
02 Discovering Design Patterns
03 Practicing Design Patterns
04 Categorization of Design Patterns
05 How to Select and Use One
06 Factory Pattern
07 Understanding Factory Pattern Using Real-Time Scenario
08 Implementing Factory Pattern
09 Abstract Pattern
10 Implementing Abstract Factory Pattern
11 Singleton Pattern
12 Understanding Why to Use Singleton with Demo
13 Implementing Singleton Pattern
14 Decorator Pattern
15 Understanding Decorator Pattern
16 Understanding Decorator Pattern Using Real-Time Scenario
17 Implementing Decorator Pattern
19 Implementing Façade Pattern
20 Creating Façade Class and Client
21 Command Pattern
22 Implementing Command Pattern
23 Observer Pattern
24 Implementing Observer Pattern