Become a Blender pro by mastering the impressive technique of texture painting.
Want to create stylised models in Blender that you can place in your games?
Learn modelling techniques for hand painted objects, giving them a fun, quirky, stylised look.
Learn how to unwrap and set up for texture painting. Find out how to quickly and easily create different textures for some of the most popular, such as wood, rock, grass, stone and metals.
The course is created at a “real time” pace, allowing you to follow along and create your models at the same time as the instructors without needing to stop and start the video. Nothing is skipped or speeded up, so you get to see the entire workflow.
You also get two, yes two, instructors! Working together, they discuss every step of the process. These valuable insights will be extremely useful for future projects you undertake.
A basic knowledge of blender interface would be helpful. If you’re a game asset artist, or an artist wanting to make use of your skills to create 3D assets, this course is perfect for you!
By the end you’ll have built a fun castle turret model and texture painted it. And, with a bit of practice, you’ll be creating hand painted stylised models for your games or art in no time.
What you’ll learn
- Basic modelling techniques for low poly texture painted assets
- Texture painting techniques for stone, rocks, wood, metal and grass
- Unwrapping techniques & texture painting setup
- Build a fun castle turret model & texture paint it
- Simplest techniques of texturing the most common materials
- Unwrapping and modelling low poly models
Table of Contents
1 Community Support
2 Start Modelling The Tower
3 Modelling Tower Stones
4 Modelling Door Ground
5 Modelling Rocks Pavers
6 Marking Seams Unwrapping
7 Fix Unwrap Stretching
8 Creating Our Texture
9 Texture Painting Base Colours
10 Painting A Rock
11 Painting The Ground
12 Painting Metal Material
13 Painting Wood Material
14 Painting Brick Material
15 Painting Door Frame
16 Painting Upper Blocks
17 Painting Timelapse
18 Blending Between Objects
19 Creating The Final Look