Android Development Essential Training: The User Interface

Android Development Essential Training: The User Interface
Android Development Essential Training: The User Interface

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 1h 53m | 302 MB
eLearning | Skill level: All Levels


A stylish, compelling user interface can quickly turn new users into fans. In this installment of the Android Development Essential Training series, jump-start your Android development journey by learning how to design a simple user interface in a native Android application. Android developer and instructor David Gassner shares tips and tricks he picked up in his own career, covering how to define screens with layout files, use ViewGroup components, and define visual styles and themes. Plus, he shares a variety of techniques you can leverage to display images, ensure that your app looks great on a variety of different devices, and more.

Topics include:

  • Defining screens with layout files
  • Using ViewGroup components
  • Displaying views programmatically
  • Defining and using string resources
  • Displaying images
  • Creating icons in Android Studio
  • Defining visual styles and themes
  • Supporting styles on older devices
  • Supporting multiple devices and screens
+ Table of Contents

1 Elements of an Android user interface
2 What you should know
3 Configure Android Studio for this course
4 Load an XML layout file at runtime
5 View and ViewGroup components
6 Display View components in a ViewGroup
7 Convert a project to AndroidX packages
8 Units of measurement in Android
9 Position views with LinearLayout
10 Manage view positions with constraints
11 Distribute views with constraint chains
12 Display views programmatically
13 Get view references with findViewById()
14 Manage string values as resources
15 Manage data entry with EditText
16 Manage data entry with TextInputLayout
17 Use string resources with placeholders
18 Display Snackbar messages
19 Display image resources
20 Load image resources at runtime
21 Reduce file size with WebP images
22 Display images from the assets directory
23 Use XML-based VectorDrawable images
24 Create icons in Android Studio
25 Define visual styles and themes
26 Support styles on older devices
27 Configure Material Design theme colors
28 Create alternative resource directories
29 Create alternative bitmap resources
30 Next steps