Network Programming with Go

Network Programming with Go

English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 2h 15m | 367 MB

Hands-on with the Go programming language networking APIs

Go has been gaining popularity in the last few years due to its simplicity, efficiency, and ease of use across a number of domains. This course dives deep into Go’s networking API. It explores the numerous libraries available in Go to create networking programs using protocols such as IP, UDP, and TCP.

The course starts with coverage of fundamental network protocol primitives supported in the Go programming language. You will go on to learn how to create networking tools using concepts such as IP addresses and DNS lookup. From there, you take a deep dive into Go network primitives for support of UDP and TCP. You will learn about socket programming using both packet and stream based protocols to create server and client programs. Lastly, the course presents you with concepts to create robust client and server programs including streaming IO, data serialization, and secure sockets programming.

This course is filled with hands-on examples designed to walk you through understanding the basic of networking concepts in Go. Incrementally, the course builds on learned fundamentals to provide you with a complete picture necessary to create fully functional programs using low-level networking protocols using Go.

What You Will Learn

  • Understand Go networking primitive support for the Internet Protocol
  • Create Go tools using concepts such as IP addressing and DNS lookup
  • Understand how to create programs using Go’s support for the UDP protocol
  • Explore programming sockets in Go for protocols such as Unix Data Socket and TCP
  • Apply Go’s streaming IO primitives to network programming with TCP
  • Create rich application-level protocols using data encoding and serialization
  • Create client and server programs with secure sockets using TLS
Table of Contents

1 The Course Overview
2 The Go Networking API
3 Stream-Oriented Sockets with Generic Network Primitives
4 A TCP Server with a Custom Protocol
5 Streaming Data with the Streaming IO API
6 Data Serialization and Streaming IO over TCP
7 Error Handling and Connection Configuration
8 Secure Network Programming with TLS
9 Creating Go Programs with the Internet Protocol
10 Name and Address Resolution
11 Go Communication Primitives
12 Datagram Socket Programming with UDP
13 Datagram Socket Programming with UNIX Domain Sockets
14 Using Datagram Sockets with Generic Primitives
15 Stream-Oriented Socket Programming with TCP
16 Stream-Oriented Socket Programming with UNIX Domain Sockets